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- Name
- ----
- PhotoBr3□□Max:
-
- Strings
- ------
- Macromedia Director
-
- Script Channel Commands
- --------------------
- Global Config_G
- if item 2 of Config_G = 9 then
- set the colorDepth = 8
- put 1 into item 2 of Config_G
- end if
- puppetSound 0
- --
- go to movie "Menu"set the castNum of sprite 2 = the number of cast "BlackBoad"
- go to "Quit"go to the framepuppetPalette 0QuitGlobal Config_G
- put 255/5*integer(item 3 of Config_G) into Volume_W
- set the volume of sound 1 = Volume_W
- updatestage
- --
- puppetSound "PMBGM"
- if item 2 of Config_G = 1 then
- if machineType() < 256 and the colorDepth <= 8 then
- put 9 into item 2 of Config_G
- set the colorDepth = 16
- end if
- --
- go to "fullColor"
- end ifGlobal PhotoNo_G
- put 1 into PhotoNo_G
- --
- unLoadCast
- ReadPictGlobal Photo_G,PhotoNo_G
- if PhotoNo_G < Photo_G then
- put PhotoNo_G + 1 into PhotoNo_G
- else
- put 1 into PhotoNo_G
- end if
- --
- unLoadCast
- ReadCastGlobal Photo_G,PhotoNo_G
- if PhotoNo_G > 1 then
- put PhotoNo_G - 1 into PhotoNo_G
- else
- put Photo_G into PhotoNo_G
- end if
- --
- unLoadCast
- ReadPictGlobal Photo_G,PhotoNo_G
- if PhotoNo_G < Photo_G then
- put PhotoNo_G + 1 into PhotoNo_G
- else
- put 1 into PhotoNo_G
- end if
- --
- unLoadCast
- ReadPictGlobal PhotoNo_G
- put 1 into PhotoNo_G
- --
- unLoadCast
- ReadPict
- --
- go to the frame - 1puppetSound "PMBGM"
- --
- play doneGlobal PhotoNo_G
- put 1 into PhotoNo_G
- --
- unLoadCast
- ReadCastGlobal Photo_G,PhotoNo_G
- if PhotoNo_G > 1 then
- put PhotoNo_G - 1 into PhotoNo_G
- else
- put Photo_G into PhotoNo_G
- end if
- --
- unLoadCast
- ReadCastGlobal PhotoNo_G
- put 1 into PhotoNo_G
- --
- unLoadCast
- ReadCast
- --
- go to the frame - 1Global Photo_G,PhotoNo_G
- if PhotoNo_G > 1 then
- put PhotoNo_G - 1 into PhotoNo_G
- else
- put Photo_G into PhotoNo_G
- end if
- --
- unLoadCast
- ReadCast
- --
- go to the frame - 1Global Photo_G,PhotoNo_G
- if PhotoNo_G < Photo_G then
- put PhotoNo_G + 1 into PhotoNo_G
- else
- put 1 into PhotoNo_G
- end if
- --
- unLoadCast
- ReadCast
- --
- go to the frame - 1puppetSound 0nothingset the castNum of sprite 2 = the number of cast "BlackBoad"
- updatestage
- --
- go to "Menu"set the castNum of sprite 2 = the number of cast "BlackBoad"
- updatestage
- --
- Quitset the castNum of sprite 2 = the number of cast "BlackBoad"
- puppetSound 0
- play "8Panic"puppetSound 0
- play "16Panic"Global Photo_G,PhotoNo_G
- if PhotoNo_G > 1 then
- put PhotoNo_G - 1 into PhotoNo_G
- else
- put Photo_G into PhotoNo_G
- end if
- --
- unLoadCast
- ReadPict
- --
- go to the frame - 1Global Photo_G,PhotoNo_G
- if PhotoNo_G < Photo_G then
- put PhotoNo_G + 1 into PhotoNo_G
- else
- put 1 into PhotoNo_G
- end if
- --
- unLoadCast
- ReadPict
- --
- go to the frame - 1Global PhotoNo_G
- put 1 into PhotoNo_G
- --
- unLoadCast
- ReadPict
- Global Photo_G,PhotoNo_G
- if PhotoNo_G > 1 then
- put PhotoNo_G - 1 into PhotoNo_G
- else
- put Photo_G into PhotoNo_G
- end if
- --
- unLoadCast
- ReadPict
- Global Photo_G,PhotoNo_G
- if PhotoNo_G < Photo_G then
- put PhotoNo_G + 1 into PhotoNo_G
- else
- put 1 into PhotoNo_G
- end if
- --
- unLoadCast
- ReadPict
- Global PWtime_G
- if PhotoNo_G < Photo_G then
- put PhotoNo_G + 1 into PhotoNo_G
- else
- put 1 into PhotoNo_G
- end if
- --
- unLoadCast
- ReadPict
- --
- set the castNum of sprite 2 = the number of cast "PictCast"
- --
- put ticks()+60*4 into PWtime_G
- go to the frame - 1puppetSound "PMBGM"
- ReadCast
- --
- play donego to the frame + 1Global PWtime_G
- if ticks() > PWtime_G then
- go to the frame + 1
- else
- go to the frame
- end ifGlobal PWtime_G
- if PhotoNo_G < Photo_G then
- put PhotoNo_G + 1 into PhotoNo_G
- else
- put 1 into PhotoNo_G
- end if
- --
- unLoadCast
- ReadCast
- --
- put ticks()+60*4 into PWtime_G
- go to the frame - 1puppetSprite 2,TRUE
- updatestage
- --
- Global Photo_G,PhotoNo_G
- put 30 into Photo_G
- put 1 into PhotoNo_G
- --
- ReadCast
- --
- repeat with n = 3 to 23
- set the visibility of sprite n = TRUE
- end repeat
- --
- repeat with n = 14 to 23
- set the visibility of sprite n = FALSE
- end repeatpuppetSprite 2,TRUE
- updatestage
- --
- Global Photo_G,PhotoNo_G
- put 30 into Photo_G
- put 1 into PhotoNo_G
- --
- ReadPict
- --
- set the castNum of sprite 2 = the number of cast "PictCast"
- --
- repeat with n = 3 to 23
- set the visibility of sprite n = TRUE
- end repeat
- --
- repeat with n = 14 to 23
- set the visibility of sprite n = FALSE
- end repeatrepeat with n = 3 to 12
- set the visibility of sprite n = FALSE
- end repeat
- --
- repeat with n = 14 to 23
- set the visibility of sprite n = TRUE
- end repeat
- updatestageGlobal PWtime_G
- put ticks()+60*2 into PWtime_G
- --
- go to the frame + 1repeat with n = 3 to 12
- set the visibility of sprite n = TRUE
- end repeat
- --
- repeat with n = 14 to 23
- set the visibility of sprite n = FALSE
- end repeat
- updatestagego to the frame - 1
-
- vwci
- ----
- 1025: □StageBackRGB
- 1026:
- PhotoPanelRGB
- 1027: □backRGB
- 1028: □frRGB
- 1029: □stopRGB
- 1030: □playRGB
- 1031: □playRGB
- 1032: □ffRGB
- 1033: □panicRGB
- 1034: □retRGB
- 1035: □quitRGB
- 1036: □handRGB
- 1037: □PictCast
- 1038: □PictCast256
- 1039: □PanicG
- 1040: □Loading
- 1041: □PMBGM
- 1042: BlackBoad
- 1089: StageBack
- 1090:
- PhotoPanel
- 1091: □back
- 1092: □fr
- 1093: □stop
- 1094: □play
- 1095: □play
- 1096: □ff
- 1097: □panic
- 1098: □ret
- 1099: □quit
- 1100: □hand
- 1101: □BtnPal
- 1153: □02
- 1154: □01
- 1155: □03
- 1156: □04
- 1157: □05
- 1158: □06
- 1159: □07
- 1160: □08
- 1161: □09
- 1162: □10
- 1163: □11
- 1164: □12
- 1165: □13
- 1166: □14
- 1167: □15
- 1168: □16
- 1169: □17
- 1170: □18
- 1171: □19
- 1172: □20
- 1173: □21
- 1174: □22
- 1175: □23
- 1176: □24
- 1177: □25
- 1178: □26
- 1179: □27
- 1180: □28
- 1181: □29
- 1182: □30
- 1185: PhotoPal1
- 1186: PhotoPal2
- 1187: PhotoPal3
- 1188: PhotoPal4
- 1189: PhotoPal5
- 1190: PhotoPal6
- 1191: PhotoPal7
- 1192: PhotoPal8
- 1193: PhotoPal9
- 1194:
- PhotoPal10
- 1195:
- PhotoPal11
- 1196:
- PhotoPal12
- 1197:
- PhotoPal13
- 1198:
- PhotoPal14
- 1199:
- PhotoPal15
- 1200:
- PhotoPal16
- 1201:
- PhotoPal17
- 1202:
- PhotoPal18
- 1203:
- PhotoPal19
- 1204:
- PhotoPal20
- 1205:
- PhotoPal21
- 1206:
- PhotoPal22
- 1207:
- PhotoPal23
- 1208:
- PhotoPal24
- 1209:
- PhotoPal25
- 1210:
- PhotoPal26
- 1211:
- PhotoPal27
- 1212:
- PhotoPal28
- 1213:
- PhotoPal29
- 1214:
- PhotoPal30
-